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where X is the amount of arcane damage you have dealt to that hero this turn
you may put an arrow card from your hand face up into your arsenal
it gains dominate until end of turn
Set: Crucible of War Edition: 1st Edition Finish: Cold Foil Type: Weapon Subtype: Dagger (1H) Rarity: Rare Class: Ninja Power: 1 Once per Turn Action - [1 Resource]: Attack If you have a card in your pitch zone with cost 0
Set: Crucible of War Edition: 1st Edition Finish: Cold Foil Type: Weapon Subtype: Staff (2H) Rarity: Rare Class: Wizard Once per Turn Action - [2 Resource]: Deal 2 arcane damage to target hero
Teklo Core [ARC007-M] (Arcane Rising) 1st Edition Rainbow Foil ARC031-C where X is the amountSet: Arcane Rising Edition: 1st Edition Finish: Rainbow Foil Type: Action Subtype: Item Rarity: Majestic Class: Mechanologist Cost: 0 Dash Specialization Teklo Core enters the arena with 2 steam counters on it. When Teklo Core has no steam counters on it, destroy it. At the beginning of your action phase, remove a steam counter from Teklo Core and gain [2 Resource].
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